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Freebird Studio

Freebird Studio

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Freebird Studio
Beitrittszeitpunkt: Jun 3, 2026
I’m a 3D Environment & Prop Artist specializing in realistic and stylized game-ready assets, modular environments, and tools for real-time production. I create production-ready environment kits, architectural assets, props, materials, and scene-building content optimized for Unreal Engine and modern game development workflows. I also develop Blender tools and addons designed to improve modeling, asset preparation, and environment art workflows. My products are built with clean topology, efficient UVs, PBR workflows, optimized geometry, and practical production pipelines, with a focus on making high-quality content that is easy for developers and artists to integrate into their projects. My goal is to create reliable, production-ready assets and tools that help game developers and 3D artists build better environments and work more efficiently.